| 0051Economy Systems 51 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Economy Object
- ECONOMY CATEGORY
- 신뢰도
- OBJECT TYPE
- Legendary Monsterling Acquisition Chain
|
|---|
| 0052Economy Systems 52 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 희미한 마력핵
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0053Economy Systems 53 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 반짝이는 마력핵
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0054Economy Systems 54 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 응축된 마력핵
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0055Economy Systems 55 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 해방된 마력핵
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0056Economy Systems 56 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 하급 성장의 비약
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0057Economy Systems 57 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 중급 성장의 비약
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0058Economy Systems 58 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 상급 성장의 비약
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0059Economy Systems 59 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 최상급 성장의 비약
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0060Economy Systems 60 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 최하급 강화석
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0061Economy Systems 61 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 하급 강화석
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0062Economy Systems 62 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 중급 강화석
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0063Economy Systems 63 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 상급 강화석
- OBJECT TYPE
- Exact Material Names / Source Link
|
|---|
| 0064Economy Systems 64 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 난투의 휘장
- OBJECT TYPE
- Role-specific Material Names
|
|---|
| 0065Economy Systems 65 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 파괴의 인장
- OBJECT TYPE
- Role-specific Material Names
|
|---|
| 0066Economy Systems 66 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 암살자의 주화
- OBJECT TYPE
- Role-specific Material Names
|
|---|
| 0067Economy Systems 67 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 지원의 혼
- OBJECT TYPE
- Role-specific Material Names
|
|---|
| 0068Economy Systems 68 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 사슬 계열 재료
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0069Economy Systems 69 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 힘줄 계열 재료
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0070Economy Systems 70 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 가루 계열 재료
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0071Economy Systems 71 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 각질 계열 재료
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0072Economy Systems 72 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 털 계열 재료
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0073Economy Systems 73 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 연골 계열 재료
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0074Economy Systems 74 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 고급 전투학
- OBJECT TYPE
- Missing Growth Source Names / Materials
|
|---|
| 0075Economy Systems 75 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 혼돈의 돌
- OBJECT TYPE
- Growth Material Sink Mapping
|
|---|
| 0076Economy Systems 76 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 집중의 돌
- OBJECT TYPE
- Growth Material Sink Mapping
|
|---|
| 0077Economy Systems 77 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 캣닢 스프레이
- OBJECT TYPE
- Growth Material Sink Mapping
|
|---|
| 0078Economy Systems 78 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 프리미엄 참치 퓨레
- OBJECT TYPE
- Growth Material Sink Mapping
|
|---|
| 0079Economy Systems 79 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Economy Object
- ECONOMY CATEGORY
- 별빛 가루
- OBJECT TYPE
- 누락 재화 계열명
|
|---|
| 0080Economy Systems 80 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Economy Object
- ECONOMY CATEGORY
- 별바다 패스
- OBJECT TYPE
- 누락 유료 공급 경로
|
|---|
| 0081Economy Systems 81 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Economy Object
- ECONOMY CATEGORY
- 균열 토큰
- OBJECT TYPE
- 누락 모드 통화
|
|---|
| 0082Economy Systems 82 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 강화석
- OBJECT TYPE
- 누락 성장 재료
|
|---|
| 0083Economy Systems 83 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 마력핵
- OBJECT TYPE
- 누락 성장 재료
|
|---|
| 0084Economy Systems 84 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Resource
- ECONOMY CATEGORY
- 성장의 비약
- OBJECT TYPE
- 누락 성장 재료
|
|---|
| 0085Economy Systems 85 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Economy Object
- ECONOMY CATEGORY
- 토벌 입장권
- OBJECT TYPE
- 누락 접근 티켓
|
|---|
| 0086Economy Systems 86 | — | ACTIVE Active | 3 FIELDS- ECONOMY CLASS
- Economy Object
- ECONOMY CATEGORY
- 차원 균열 입장권
- OBJECT TYPE
- 누락 접근 티켓
|
|---|