NOVASMC

Lucky Defense

캐주얼 타워 디펜스 · Android·iOS / Mobile

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
141
CLASSIFICATION GROUPS
28
TRANSITIONS
14
RULES & PROCESS CONTENTS
2
PLAYER EXPERIENCE ELEMENTS

Basic Configuration

RECORDS
55
VISIBLE
55
PAGE
2 / 2

5155OF 55 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0051전기로봇Electric Robot · 전기로봇ACTIVE
5 FIELDS
DOMAIN
Fundamental
TYPE
Supportive / Early
OBJECT TYPE
Internal Growth Target / 영웅
ROLE FUNCTION
Fundamental / Supportive / Early
COMBAT RESOURCE
Unknown in
0052골드Gold · 골드ACTIVE
5 FIELDS
DOMAIN
Fundamental
TYPE
Early–Late
OBJECT TYPE
Growth Cost Resource / 영웅; Primary Currency / Account-persistent currency
ROLE FUNCTION
Fundamental / Early–Late
COMBAT RESOURCE
Unknown in
0053소환 레벨ACTIVE
5 FIELDS
DOMAIN
Combat
TYPE
In Scope
OBJECT TYPE
Combat Growth Axis / System
ROLE FUNCTION
Combat / In Scope
COMBAT RESOURCE
Unknown in
0054던전ACTIVE

어려움 이상 협동 모드

5 FIELDS
DOMAIN
Combat
TYPE
Growth Content Boundary
OBJECT TYPE
In-match Timed Element
ROLE FUNCTION
Combat / Growth Content Boundary
COMBAT RESOURCE
Unknown in
0055판매ACTIVE

인매치 공통

5 FIELDS
DOMAIN
Combat
TYPE
In Scope
OBJECT TYPE
Core Combat Action
ROLE FUNCTION
Combat / In Scope
COMBAT RESOURCE
Unknown in