NOVASMC

Arknights: Endfield

실시간 3D 액션 전투 · PS5; PC; Android; iOS; Epic Games Store

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
488
CLASSIFICATION GROUPS
28
TRANSITIONS
8
RULES & PROCESS CONTENTS
43
PLAYER EXPERIENCE ELEMENTS

Gacha Safety

RECORDS
16
VISIBLE
16
PAGE
1 / 1

116OF 16 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Soft PityEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Rarity pity

10 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
pull
START THRESHOLD
after 65 consecutive pulls without 6★
PROGRESSION OR SOFT PITY RULE
+5.0000 percentage points per pull for 6★; -5.0000 points for 4★
GUARANTEED REWARD NODE GRADE
6★
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Rarity pity
0002Hard PityEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Rarity pity

10 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
pull
START THRESHOLD
maximum 80 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
6★
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Rarity pity
0003Guaranteed SlotEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Rarity pity

10 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
pull
START THRESHOLD
maximum 10 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
5★ or higher
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Rarity pity
0004Featured GuaranteeEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Target guarantee

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
pull
START THRESHOLD
within first 120 pulls
PROGRESSION OR SOFT PITY RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Does Not Carry Over
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
On Target Hit
RULE EFFECTIVE PERIOD
Target guarantee
0005Accumulated RewardEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Current Chartered cumulative rewards

11 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
pull
START THRESHOLD
30 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
무료 10회 긴급 모집
REWARD AMOUNT CHOICE RULE
1 reward
RESET ON SUCCESS
No
CARRYOVER RULE
Does Not Carry Over
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Current Chartered cumulative rewards
0006Accumulated RewardEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Current Chartered cumulative rewards

11 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
pull
START THRESHOLD
60 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
헤드헌팅 정보서
REWARD AMOUNT CHOICE RULE
1 item
RESET ON SUCCESS
No
CARRYOVER RULE
Does Not Carry Over
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Current Chartered cumulative rewards
0007Accumulated RewardEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Current Chartered cumulative rewards

10 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
pull
START THRESHOLD
every 240 pulls
PROGRESSION OR SOFT PITY RULE
N/A
REWARD AMOUNT CHOICE RULE
1 token
RESET ON SUCCESS
No
CARRYOVER RULE
Does Not Carry Over
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Current Chartered cumulative rewards
0008Accumulated RewardEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedCONDITIONAL

60-pull reward conversion

11 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
banner transition
START THRESHOLD
next special permit headhunting opens
PROGRESSION OR SOFT PITY RULE
auto-converts to that banner's 10-pull permit
GUARANTEED REWARD NODE GRADE
배너 전용 10회 허가증
REWARD AMOUNT CHOICE RULE
expires at banner end
RESET ON SUCCESS
No
CARRYOVER RULE
Conditional
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Banner End
RULE EFFECTIVE PERIOD
60-pull reward conversion
0009Hard PityEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Permanent standard banner

11 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
pull
START THRESHOLD
80 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
6★
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Unknown in
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Permanent standard banner
0010Guaranteed SlotEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Permanent standard banner

11 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
pull
START THRESHOLD
10 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
5★ or higher
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Unknown in
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Permanent standard banner
0011Soft PityEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Permanent standard banner

11 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
pull
START THRESHOLD
after 65 pulls
PROGRESSION OR SOFT PITY RULE
soft pity; exact increment preserved only where separately confirmed
GUARANTEED REWARD NODE GRADE
6★
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Unknown in
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Permanent standard banner
0012Choice GuaranteeEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Permanent standard banner

11 FIELDS
COUNTER SCOPE
Gacha Type
COUNTER UNIT
cumulative pull
START THRESHOLD
300 pulls
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
selected call
REWARD AMOUNT CHOICE RULE
one selection
RESET ON SUCCESS
No
CARRYOVER RULE
Unknown in
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Exchange
RULE EFFECTIVE PERIOD
Permanent standard banner
0013Guaranteed SlotEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Current Arsenal Issue

11 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
weapon result
START THRESHOLD
each 1 application / 10 weapons
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
at least one 5★ or higher
REWARD AMOUNT CHOICE RULE
one guaranteed slot
RESET ON SUCCESS
No
CARRYOVER RULE
N/A
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Step Completion
RULE EFFECTIVE PERIOD
Current Arsenal Issue
0014Hard PityEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Current Arsenal Issue

11 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
application
START THRESHOLD
4th application after 3 consecutive without 6★
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
6★ weapon
REWARD AMOUNT CHOICE RULE
N/A
RESET ON SUCCESS
Yes
CARRYOVER RULE
Does Not Carry Over
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Current Arsenal Issue
0015Featured GuaranteeEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Current Arsenal Issue

11 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
application
START THRESHOLD
8th application if current target not obtained in first 7
PROGRESSION OR SOFT PITY RULE
N/A
GUARANTEED REWARD NODE GRADE
current target 6★ weapon
REWARD AMOUNT CHOICE RULE
one target guarantee
RESET ON SUCCESS
Yes
CARRYOVER RULE
Does Not Carry Over
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
On Target Hit
RULE EFFECTIVE PERIOD
Current Arsenal Issue
0016Accumulated RewardEC-1 pity, guarantee, mileage, and accumulated reward rules are not mergedACTIVE

Arsenal Issue reward track

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
application
START THRESHOLD
not publicly disclosed
REWARD AMOUNT CHOICE RULE
exact milestones not publicly disclosed
RESET ON SUCCESS
No
CARRYOVER RULE
Unknown in
CARRYOVER DESTINATION GROUP
N/A
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Arsenal Issue reward track