| 0001Arknights: Endfield | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- Entry ID 기반 운영 기준.
- CONS BOTTLENECK RISK
- 로스터·보유·계수 모호성.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 불변 Operator_Entry_ID를 Primary Key로 사용하고 Display_Name은 비고유 표시 필드로 둔다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0002Arknights: Endfield | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- Entry ID 기반 운영 기준.
- CONS BOTTLENECK RISK
- 로스터·보유·계수 모호성.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 공식 1급 Taxonomy 또는 명시적 Operator별 필드가 확인될 때까지 이 필드를 Unknown으로 유지한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0003Arknights: Endfield | — | — | 8 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 높은 조합·타이밍 깊이. Risk: 정보 부하와 용어 마찰.
- CONS BOTTLENECK RISK
- 정보 부하와 용어 마찰.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 현행 Canonical Term, Historical Term, 공식 한국어 공개명, Evidence Date로 용어 Migration Map을 만든다.
- EXPECTED OUTCOME
- Search·Help·Telemetry가 Historical Alias와 현행 Term을 구분한다. / / 통합에서 용어 Drift로 생기는 중복 Mechanic을 방지한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0004Vulnerable | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 높은 조합·타이밍 깊이. Risk: 정보 부하와 용어 마찰.
- CONS BOTTLENECK RISK
- 정보 부하와 용어 마찰.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Resource·Trigger·Cooldown·Enemy State Indicator를 의사결정 우선순위로 계층화하고 사용자 조정 VFX·타기팅 제어를 유지한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0005Arknights: Endfield | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- Quality 확장성과 사용자 제어 가독성. Risk: 플랫폼 Parity와 옵션 복잡성.
- CONS BOTTLENECK RISK
- 플랫폼 Parity와 옵션 복잡성.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 플랫폼별 Quality Profile과 공통 Visibility Target을 유지하고 성능과 경고 가시성을 분리 모니터링한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0006Operational Manual | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- cadence diversification. Risk: schedule comprehension cost.
- CONS BOTTLENECK RISK
- schedule comprehension cost.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Expose cadence, claim cost, reward destination, and current/next reset in one text-visible index field for every listed growth content.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0007The Rooted Realm | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- predictable return reasons. Risk: time-zone/status ambiguity at event boundaries.
- CONS BOTTLENECK RISK
- time-zone/status ambiguity at event boundaries.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Show absolute server timestamp and per-region status at event boundaries, not date-only labels.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0008Etchspace Salvage | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- cadence diversification. Risk: schedule comprehension cost.
- CONS BOTTLENECK RISK
- schedule comprehension cost.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Standardize in-game explanation of attempt consumption, failure handling, rating reset, and reward-claim timing.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0009Protocol Space | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- multiple non-gacha supply paths. Risk: source/sink legibility across separate menus.
- CONS BOTTLENECK RISK
- source/sink legibility across separate menus.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Make the destination of produced gear/materials visible from both the AIC and growth-content entry surfaces.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0010Trial of Swordmancy | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- low-conflict self-challenge. Risk: rule ambiguity and power-comparison interpretation.
- CONS BOTTLENECK RISK
- rule ambiguity and power-comparison interpretation.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Place cycle aggregation, reset, Final Rating selection, title mapping, and exceptions in one versioned official text surface.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0011Season of Delirating | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- repeated mastery cadence. Risk: schedule visibility and missed-cycle frustration.
- CONS BOTTLENECK RISK
- schedule visibility and missed-cycle frustration.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Show the current cycle, next turnover, available stages, and preserved season record in the same surface.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0012Trial of Swordmancy | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- low-conflict self-challenge. Risk: rule ambiguity and power-comparison interpretation.
- CONS BOTTLENECK RISK
- rule ambiguity and power-comparison interpretation.
- RECOMMENDATION IMPROVEMENT DIRECTION
- State whether the mode compares friends only, whether any broader board exists, and whether roster power is normalized or fully reflected.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0013Profile | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- low-cost profile distinction. Risk: status depth remains narrow.
- CONS BOTTLENECK RISK
- status depth remains narrow.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Allow clearer title-history presentation and voluntary friend comparison without attaching exclusive core progression rewards.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0014Shared Facilities | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- broad participation with low coordination cost. Risk: individual contribution and recipient impact are weakly surfaced.
- CONS BOTTLENECK RISK
- individual contribution and recipient impact are weakly surfaced.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Show who used or maintained a facility and what utility it delivered, using aggregated privacy-safe feedback.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0015Give Clues | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- lightweight social capital. Risk: loading and fragmented entry surfaces can reduce perceived reciprocity.
- CONS BOTTLENECK RISK
- loading and fragmented entry surfaces can reduce perceived reciprocity.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Provide one friend-support queue that exposes available Production Assist, clue participation, and pending gifts before loading a destination.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0016Give Clues | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- lightweight social capital. Risk: loading and fragmented entry surfaces can reduce perceived reciprocity.
- CONS BOTTLENECK RISK
- loading and fragmented entry surfaces can reduce perceived reciprocity.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Place eligibility, duration, reward, cap, expiry, and origin-marker rules in a versioned official text surface.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0017Shared Facilities | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- no forced co-op burden is evidenced.
- CONS BOTTLENECK RISK
- social play remains outside the combat mastery layer.
- RECOMMENDATION IMPROVEMENT DIRECTION
- State whether real-time co-op is unsupported, under development, or outside the product roadmap at the current baseline.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0018Blueprint Sharing Code | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- low scheduling friction.
- CONS BOTTLENECK RISK
- combat progression does not create shared achievement.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Add creator-side import/use feedback and searchable blueprint metadata without changing the copied layout.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0019Event Center | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 허브별 강점은 분명하지만 cross-axis destination이 공개되지 않은 노드는 파편화 위험이 있다.
- CONS BOTTLENECK RISK
- 확인된 구조는 Operational Manual·Regional Development·Event Center·Friends/OMV Dijiang의 복수 허브와 개별 direct transition으로 구성된다. 단일 Core 또는 Loop Entity는 확정하지 않는다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 각 named reward/state가 다음에 열거나 강화하는 actual content destination을 UI와 rule text에 명시한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0020Echoes of War | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 비동기 경쟁·협력의 저압 구조는 접근성 기회이나 동기 다변화 폭은 제한될 수 있다.
- CONS BOTTLENECK RISK
- Achievement 축은 다층 Growth/PvE 노드로 강하게 확인되고, Competition은 Echoes 기록 비교, Relatedness는 비동기 시설·Blueprint·Dijiang으로 제한된다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 친구 비교·개인 최고 기록·공식 leaderboard의 경계를 분리해 노출한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0021Blueprint Sharing | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 비동기 경쟁·협력의 저압 구조는 접근성 기회이나 동기 다변화 폭은 제한될 수 있다.
- CONS BOTTLENECK RISK
- Achievement 축은 다층 Growth/PvE 노드로 강하게 확인되고, Competition은 Echoes 기록 비교, Relatedness는 비동기 시설·Blueprint·Dijiang으로 제한된다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 도움을 제공하거나 받았을 때 생성되는 named state/reward와 후속 destination을 일관된 surface에서 확인 가능하게 한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0022Event Center | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 콘텐츠 공급 리듬은 확인되나 server-time boundary와 신규 stage 공개 시점 차이로 baseline 오판 위험이 있다.
- CONS BOTTLENECK RISK
- Event Center와 permanent shell이 active·ended·scheduled 콘텐츠를 병존시키며 버전별 refresh point를 제공한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- region/server-time을 포함한 Active·Ended·Scheduled 상태와 다음 변경 시점을 동일 문법으로 표시한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0023Operator Level | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- clear staged goals. Risk: version-ambiguous cost planning and avoidable resource misallocation.
- CONS BOTTLENECK RISK
- version-ambiguous cost planning and avoidable resource misallocation.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Publish one current, version-stamped threshold and cost table and retire or label superseded tables.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0024Gear Artificing | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- uncertainty without unbounded loss. Risk: incomplete threshold disclosure for some Gear/stat variants.
- CONS BOTTLENECK RISK
- incomplete threshold disclosure for some Gear/stat variants.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Expose every Gear/stat progress threshold and the full Essence success, pity, protection, downgrade and refund rule set.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0025Progression Calculator | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- clear staged goals. Risk: version-ambiguous cost planning and avoidable resource misallocation.
- CONS BOTTLENECK RISK
- version-ambiguous cost planning and avoidable resource misallocation.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Display current version, source table date and direct navigation from each in-game growth node to required-material planning.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0026Operator Progression Booster | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- uncertainty without unbounded loss. Risk: incomplete threshold disclosure for some Gear/stat variants.
- CONS BOTTLENECK RISK
- incomplete threshold disclosure for some Gear/stat variants.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Surface each support device at the exact gate where its inputs or catch-up effect become relevant.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0027Protocol Pass: Blighted Sea | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 기회: 지역·콘텐츠별 경제 제어. 리스크: 사용처·만료·재고 규칙 인지 부하.
- CONS BOTTLENECK RISK
- 프리미엄·기본·보조·지역·이벤트 경제가 명명된 Exchange와 성장 Sink로 분절되어 있어 역할 구분은 명확하다. 다만 공개 자료만으로 전 재화의 발행량·소비량·잔액 분포를 종합 진단할 수 없다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 각 자산 화면에 공식 획득처·소비처·상한·리셋·만료·지역 범위를 동일 형식으로 노출한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0028Protocol Pass: Blighted Sea | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 기회: 시즌별 경제 재설계. 리스크: 만료·결제 가용성 고지 실패 시 신뢰 손상.
- CONS BOTTLENECK RISK
- 시즌 Pass·한정 Permit·지역 Exchange·정기 무료 Utility·조건부 결제 채널이 장기 운영 경제를 구성한다. PayPal의 지역 조건과 기간 자산 만료는 운영 공지의 정확성을 핵심 통제점으로 만든다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 전환 시점, 결과 자산, 최종 만료 시각을 서버 시간 기준으로 사전·직전·완료 단계에 표시한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0029PayPal | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 기회: 지역·콘텐츠별 경제 제어. 리스크: 사용처·만료·재고 규칙 인지 부하.
- CONS BOTTLENECK RISK
- 프리미엄·기본·보조·지역·이벤트 경제가 명명된 Exchange와 성장 Sink로 분절되어 있어 역할 구분은 명확하다. 다만 공개 자료만으로 전 재화의 발행량·소비량·잔액 분포를 종합 진단할 수 없다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 공급 사건과 교환 재고를 한 화면에서 대응시키고 구매 한도·갱신 주기를 명시한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0030PayPal | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 리스크: 가격·결제 접근의 지역 차이를 동일 조건으로 오인할 가능성.
- CONS BOTTLENECK RISK
- Not Separately Assessed in Number-first
- RECOMMENDATION IMPROVEMENT DIRECTION
- 국가·플랫폼별 사용 가능 결제수단, 복구 상태, 실패 대응과 고객지원 경로를 체크아웃 전에 표시한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0031Credits | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 기회: 지역·콘텐츠별 경제 제어. 리스크: 사용처·만료·재고 규칙 인지 부하.
- CONS BOTTLENECK RISK
- 프리미엄·기본·보조·지역·이벤트 경제가 명명된 Exchange와 성장 Sink로 분절되어 있어 역할 구분은 명확하다. 다만 공개 자료만으로 전 재화의 발행량·소비량·잔액 분포를 종합 진단할 수 없다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 내부 운영에서 재화별 발행·소비·잔액·만료·회수 지표를 버전·지역·플랫폼 기준으로 추적한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0032Good Morning from Your Dawnstar | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 보상 빈도는 높지만 상태 수가 증가한다.
- CONS BOTTLENECK RISK
- 독립 카운터가 다층 보상 피크를 만든다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- rarity pity / target guarantee / cumulative reward를 서로 다른 명칭·carry/reset badge로 표시
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0033보충 무기고 상자 | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 공개 투명성은 강점이고 카운터 가독성은 리스크다.
- CONS BOTTLENECK RISK
- 확률표는 상세하지만 카운터 의미가 분절돼 있다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 웹 확률 페이지에도 정확 누적 신청 횟수와 교대 순서를 명시
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0034Military Grade Issue | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 보상 빈도는 높지만 상태 수가 증가한다.
- CONS BOTTLENECK RISK
- 독립 카운터가 다층 보상 피크를 만든다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 각 Issue에 기준 Chartered banner와 현재 진행 ordinal을 표시
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0035Bedazzled Issue | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 이중 획득 구조의 상호 보조성과 복잡성이 동시에 발생한다.
- CONS BOTTLENECK RISK
- 오퍼레이터 획득이 무기 경제 입력을 생성한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 웹 공지와 인게임 상세에서 1회·10회 정확 소모 수량을 동일하게 노출
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
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| 0036Google Play | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 가격 사다리의 폭은 확인되지만 동일 가치 비교의 투명성은 플랫폼별로 달라질 수 있다.
- CONS BOTTLENECK RISK
- $0.99 bundle, $4.99 Monthly Pass, $9.99 pass/starter, mid-tier bundles, $69.99 direct currency까지 공개 가격 계층이 확인된다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- SKU명·구성·실결제 통화·세금 포함 여부·적용 지역을 동일 단위로 병렬 표기한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
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| 0037Monthly Pass | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 가격 사다리의 폭은 확인되지만 동일 가치 비교의 투명성은 플랫폼별로 달라질 수 있다.
- CONS BOTTLENECK RISK
- $0.99 bundle, $4.99 Monthly Pass, $9.99 pass/starter, mid-tier bundles, $69.99 direct currency까지 공개 가격 계층이 확인된다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 구매 화면에 즉시 보상, 일일 보상, 04:00 reset, missed-day rule, 180/150-day 조건을 한 화면에서 제공한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
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| 0038Protocol Pass: Blighted Sea | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 구조적 사다리는 넓지만 bundle contents와 글로벌 가격 완결성 부족이 단위 가치 비교를 제한한다.
- CONS BOTTLENECK RISK
- Starter → Monthly Pass → Protocol Pass → banner bundle → direct currency pack의 다층 경로가 존재한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- level-by-level reward, tier price, cycle reset, Sanity Usage Permit 추가분을 버전별 표로 제공한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
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| 0039Quota Exchange | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 다중 sink는 구조적 장점이지만 공개 exchange ratio·stock·reset 부족으로 외부 경제 검증은 제한된다.
- CONS BOTTLENECK RISK
- AIC Quota, Arsenal Ticket, Talosite, regional stock 재화가 각기 다른 exchange sink를 형성한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 입력 재화·교환비·재고·구매 한도·reset·rotation effective period를 named table로 공시한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
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| 0040Quota Exchange | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 다중 sink는 구조적 장점이지만 공개 exchange ratio·stock·reset 부족으로 외부 경제 검증은 제한된다.
- CONS BOTTLENECK RISK
- AIC Quota, Arsenal Ticket, Talosite, regional stock 재화가 각기 다른 exchange sink를 형성한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 구명칭 alias를 유지하되 current UI·공지·지원문서의 canonical name과 conversion result를 통일한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
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| 0041Value Arsenal Ticket Pack | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- 실제 종료시각·재고·reset을 웹에서 일괄 확인할 수 없으면 긴급성 인지보다 정보 마찰이 커질 수 있다.
- CONS BOTTLENECK RISK
- 버전 한정 bundle, banner-linked permit, purchase-limit reset, rotating Arsenal inventory가 희소성을 형성한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- 공식 웹 공지에서 구성품·가격·구매 제한·판매 기간을 표면별 locator와 함께 제공한다.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0042Secret Sanctuary | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- clear temporal peaks. Risk: users may lose value if deadline layers are not surfaced together.
- CONS BOTTLENECK RISK
- users may lose value if deadline layers are not surfaced together.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Display gameplay end, exchange close, mail expiry, and regional end time as separate fields in one schedule surface.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
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| 0043Protocol Invitation: The Return | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- returning-member acquisition. Risk: weak in-game group dependency.
- CONS BOTTLENECK RISK
- weak in-game group dependency.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Expose the exact path from event action to permit, code, or Oroberyl delivery and claim status.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0044Artful Realm of Six Cardinals | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- continuous content coverage. Risk: next-version-relative end conditions remain open until a later maintenance notice.
- CONS BOTTLENECK RISK
- next-version-relative end conditions remain open until a later maintenance notice.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Present staged releases and region-specific windows before they open, with source-time-zone labels.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0045Protocol Invitation: The Return | — | — | 7 FIELDS- ENTRY TYPE
- Diagnosis + Improvement
- PROS STRUCTURAL STRENGTH
- returning-member acquisition. Risk: weak in-game group dependency.
- CONS BOTTLENECK RISK
- weak in-game group dependency.
- RECOMMENDATION IMPROVEMENT DIRECTION
- Measure whether invite-code participation converts into ongoing in-game social interaction before adding group-pressure mechanics.
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0046Arknights: Endfield | — | — | 8 FIELDS- ENTRY TYPE
- 시스템 점검 기록
- PROS STRUCTURAL STRENGTH
- 직접 필드가 확인될 때까지 Unknown 보존.
- CONS BOTTLENECK RISK
- Taxonomy 팽창.
- RECOMMENDATION IMPROVEMENT DIRECTION
- N/A
- EXPECTED OUTCOME
- N/A
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0047Arknights: Endfield | — | — | 8 FIELDS- ENTRY TYPE
- 시스템 점검 기록
- PROS STRUCTURAL STRENGTH
- Risk: Help Text·Data·플레이어 언어 분절.
- CONS BOTTLENECK RISK
- Help Text·Data·플레이어 언어 분절.
- RECOMMENDATION IMPROVEMENT DIRECTION
- N/A
- EXPECTED OUTCOME
- N/A
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0048Arknights: Endfield | — | — | 8 FIELDS- ENTRY TYPE
- 시스템 점검 기록
- PROS STRUCTURAL STRENGTH
- 확장 가능한 Live Operation 기반.
- CONS BOTTLENECK RISK
- Version 추가는 Class/Element/Skill Grammar를 바꾸지 않고 로스터와 그래픽을 확장한다.
- RECOMMENDATION IMPROVEMENT DIRECTION
- N/A
- EXPECTED OUTCOME
- N/A
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0049Etchspace Salvage | — | — | 8 FIELDS- ENTRY TYPE
- 시스템 점검 기록
- PROS STRUCTURAL STRENGTH
- multiple mastery ladders without mandatory PvP.
- CONS BOTTLENECK RISK
- Permanent challenge shells provide distinct mastery surfaces.
- RECOMMENDATION IMPROVEMENT DIRECTION
- N/A
- EXPECTED OUTCOME
- N/A
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
|---|
| 0050AIC | — | — | 8 FIELDS- ENTRY TYPE
- 시스템 점검 기록
- PROS STRUCTURAL STRENGTH
- Boundary risk: methodology subtype cannot be filled by relabeling AIC as an Idle Battle or Dispatch mode.
- CONS BOTTLENECK RISK
- methodology subtype cannot be filled by relabeling AIC as an Idle Battle or Dispatch mode.
- RECOMMENDATION IMPROVEMENT DIRECTION
- N/A
- EXPECTED OUTCOME
- N/A
- PRIORITY
- Unknown in
- IMPACT
- Unknown in
- URGENCY
- Unknown in
|
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