NOVASMC

BLEACH: Soul Resonance

3D Anime Action RPG / Next-Gen Action RPG — storefront and locale dependent · iOS; iPadOS; Android; Windows availability shown on Google Play surface

Read this game through the selected section of its nine-part knowledge record.

CATALOG CONTENTS
338
CLASSIFICATION GROUPS
28
TRANSITIONS
25
RULES & PROCESS CONTENTS
1
PLAYER EXPERIENCE ELEMENTS

Gacha Safety

RECORDS
18
VISIBLE
18
PAGE
1 / 1

118OF 18 MATCHING RECORDS

RECORDRELATIONSTATE / SCOPEATTRIBUTES
0001Other ConfirmedCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Guide-stated global structure; iOS/Android localization not fully officialized Always available; newcomer benefit is conditional

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
10
PROGRESSION OR SOFT PITY RULE
10-pull SR+
REWARD AMOUNT CHOICE RULE
10-pull SR+
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Always available; newcomer benefit is conditional
0002Other ConfirmedCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Guide-stated global structure; iOS/Android localization not fully officialized Always available; newcomer benefit is conditional

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
80
PROGRESSION OR SOFT PITY RULE
80-pull SSR
REWARD AMOUNT CHOICE RULE
80-pull SSR
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Always available; newcomer benefit is conditional
0003Hard PityCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Guide-stated global structure; iOS/Android localization not fully officialized Always available; newcomer benefit is conditional

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
50
PROGRESSION OR SOFT PITY RULE
Starter Rewards 50-pull guarantee
REWARD AMOUNT CHOICE RULE
Starter Rewards 50-pull guarantee
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Always available; newcomer benefit is conditional
0004Other ConfirmedCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global guide/current-update surface; iOS/Android Event-bound

9 FIELDS
COUNTER SCOPE
Banner Family
COUNTER UNIT
Draw
START THRESHOLD
10
PROGRESSION OR SOFT PITY RULE
10-pull SR+
REWARD AMOUNT CHOICE RULE
10-pull SR+
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Event-bound
0005Other ConfirmedCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global guide/current-update surface; iOS/Android Event-bound

9 FIELDS
COUNTER SCOPE
Banner Family
COUNTER UNIT
Draw
START THRESHOLD
80
PROGRESSION OR SOFT PITY RULE
80-pull featured SSR
REWARD AMOUNT CHOICE RULE
80-pull featured SSR
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Event-bound
0006Other ConfirmedCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global guide/current-update surface; iOS/Android Event-bound

9 FIELDS
COUNTER SCOPE
Banner Family
COUNTER UNIT
Unknown in
START THRESHOLD
50
PROGRESSION OR SOFT PITY RULE
no 50/50 in retrieved guides
REWARD AMOUNT CHOICE RULE
no 50/50 in retrieved guides
RESET ON SUCCESS
Yes
CARRYOVER RULE
Carries Over
RESET TRIGGER
On Highest-Rarity Hit
RULE EFFECTIVE PERIOD
Event-bound
0007Other ConfirmedCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global guide/current-update surface; iOS/Android Event-bound

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
10
PROGRESSION OR SOFT PITY RULE
10-pull SR Stamp
REWARD AMOUNT CHOICE RULE
10-pull SR Stamp
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Event-bound
0008Hard PityCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global guide/current-update surface; iOS/Android Event-bound

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
40
PROGRESSION OR SOFT PITY RULE
featured SSR Stamp within 40 pulls
REWARD AMOUNT CHOICE RULE
featured SSR Stamp within 40 pulls
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Event-bound
0009Hard PityCarryover/reset text preserved separately; no hidden formula inferredCONDITIONAL

Guide-stated global structure; iOS/Android First 50 draws / until first SSR; one-time

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
50
PROGRESSION OR SOFT PITY RULE
SSR within first 50 draws
REWARD AMOUNT CHOICE RULE
SSR within first 50 draws
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
First 50 draws / until first SSR; one-time
0010Hard PityCarryover/reset text preserved separately; no hidden formula inferredCONDITIONAL

Korean BlueStacks guide; iOS/Android applicability not independently verified Conditional; exact availability window not disclosed

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
80
PROGRESSION OR SOFT PITY RULE
Selected SSR within 80 pulls
REWARD AMOUNT CHOICE RULE
Selected SSR within 80 pulls
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Conditional; exact availability window not disclosed
0011Hard PityCarryover/reset text preserved separately; no hidden formula inferredUNKNOWN

Korean BlueStacks guide; iOS/Android applicability not independently verified Guide presents it as regular; exact live availability not independently confirmed

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
40
PROGRESSION OR SOFT PITY RULE
Selected Stamp within 40 pulls
REWARD AMOUNT CHOICE RULE
Selected Stamp within 40 pulls
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Guide presents it as regular; exact live availability not independently confirmed
0012Hard PityCarryover/reset text preserved separately; no hidden formula inferredUNKNOWN

Korean BlueStacks guide; iOS/Android applicability not independently verified Guide presents it as regular; exact live availability not independently confirmed

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
10
PROGRESSION OR SOFT PITY RULE
SR Stamp within 10 pulls
REWARD AMOUNT CHOICE RULE
SR Stamp within 10 pulls
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Guide presents it as regular; exact live availability not independently confirmed
0013Hard PityCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global guide/current database; iOS/Android 2026-08-07 after maintenance to 2026-08-28 04:59:59; timezone not specified

9 FIELDS
COUNTER SCOPE
Banner Family
COUNTER UNIT
Draw
START THRESHOLD
80
PROGRESSION OR SOFT PITY RULE
Mayuri Kurotsuchi within 80 draws
REWARD AMOUNT CHOICE RULE
Mayuri Kurotsuchi within 80 draws
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Carries Over
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
2026-08-07 after maintenance to 2026-08-28 04:59:59; timezone not specified
0014Hard PityCarryover/reset text preserved separately; no hidden formula inferredACTIVE

baseline snapshot; global iOS/Android candidate scope 2026-08-07 after maintenance to 2026-08-28 04:59:59; timezone not specified

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
40
PROGRESSION OR SOFT PITY RULE
Wipe Out within 40 draws
REWARD AMOUNT CHOICE RULE
Wipe Out within 40 draws
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
2026-08-07 after maintenance to 2026-08-28 04:59:59; timezone not specified
0015Hard PityCarryover/reset text preserved separately; no hidden formula inferredUNKNOWN

Global fan database; iOS/Android 2026-07-15 after maintenance to end of Special Edition; exact end unknown

9 FIELDS
COUNTER SCOPE
Banner Family
COUNTER UNIT
Draw
START THRESHOLD
80
PROGRESSION OR SOFT PITY RULE
Target within 80 draws
REWARD AMOUNT CHOICE RULE
Target within 80 draws
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Carries Over
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
2026-07-15 after maintenance to end of Special Edition; exact end unknown
0016Hard PityCarryover/reset text preserved separately; no hidden formula inferredUNKNOWN

Global fan database / snapshot; iOS/Android 2026-07-15 after maintenance to end of Special Edition; exact end unknown

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
40
PROGRESSION OR SOFT PITY RULE
Target within 40 draws
REWARD AMOUNT CHOICE RULE
Target within 40 draws
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
2026-07-15 after maintenance to end of Special Edition; exact end unknown
0017Hard PityCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Official iOS event surface plus official X/Facebook indexed text; guide covers iOS/Android Official source occurrences state 2026-08-11 (X) and 2026-08-12 (Facebook) after maintenance; active after maintenance; end of Special Edition lacks an exact timestamp

9 FIELDS
COUNTER SCOPE
Banner Family
COUNTER UNIT
Draw
START THRESHOLD
80
PROGRESSION OR SOFT PITY RULE
Bambietta within 80 draws in the current guide
REWARD AMOUNT CHOICE RULE
Bambietta within 80 draws in the current guide
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Carries Over
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Official source occurrences state 2026-08-11 (X) and 2026-08-12 (Facebook) after maintenance; active after maintenance; end of Special Edition lacks an exact timestamp
0018Hard PityCarryover/reset text preserved separately; no hidden formula inferredACTIVE

Global fan database; iOS/Android Available after 2026-08-11 maintenance; end of Special Edition, exact timestamp unknown

9 FIELDS
COUNTER SCOPE
Banner
COUNTER UNIT
Draw
START THRESHOLD
40
PROGRESSION OR SOFT PITY RULE
Total Ruin within 40 draws
REWARD AMOUNT CHOICE RULE
Total Ruin within 40 draws
RESET ON SUCCESS
Unknown
CARRYOVER RULE
Unknown in
RESET TRIGGER
Other Confirmed
RULE EFFECTIVE PERIOD
Available after 2026-08-11 maintenance; end of Special Edition, exact timestamp unknown