Home Village Core Loop
Base design → army composition → attack → defense outcome → reinvestment remains the hub that all spokelike modes feed.
Base design → army composition → attack → defense outcome → reinvestment remains the hub that all spokelike modes feed.
성장 콘텐츠 growth contents supply Gold/Elixir/Dark Elixir/Ore/Medals, which 성장 시스템 consumes through upgrades and 경제 시스템 controls through sinks.
경쟁 콘텐츠 turns 성장 시스템 account power into trophies, stars, destruction, medals, rank and clan status.
협동 콘텐츠 ties donations, Clan Games, Clan Capital, Raid Weekend and chat/recruitment to the same core account progress.
이벤트 시스템 events do not replace the core loop; they reinterpret attacks, clan tasks and season goals with new rewards.
External progression lane with separate resources and asynchronous competition; still supports broader account value.
Collective growth lane that transforms clan participation into Capital Gold/Raid Medal progress.
Permanent Hero Hall track converts accumulated Hero Levels into equipment, Ore, skin and catch-up value.
Monthly Daily Tasks, Stamp Cards, Choice Nodes and season rewards thicken the reward layer over the core loop.
Limited event currencies route event actions to Epic Equipment, Ore, Magic Items and cosmetics via Trader/Event tab.
Groups, Communities and Town Square reconnect public discovery, recruitment and clan settlement to the core loop.