Platform Core
Common account, avatar, Robux, discovery, safety, access, marketplace, subscription and creator-support layer tying Experiences together.
Common account, avatar, Robux, discovery, safety, access, marketplace, subscription and creator-support layer tying Experiences together.
RPG, tycoon, racing, social, co-op, simulation and obby Experiences operate as creator-owned spokes under platform core.
성장 콘텐츠 growth, 경쟁 콘텐츠 competition and 협동 콘텐츠 cooperation are distributed across Experiences but read by the platform as long-term value signals.
Home/RFY/chart/curation → Experience play → co-play/revisit/spend → signal accumulation → additional discovery.
RFY changed toward Day 1, Day 2–7 and Day 8–28 retention, session quality, co-play and spend evaluation.
Kids/Select/standard accounts create different game catalogs, communication density and exposure eligibility.
성장 콘텐츠 major loop family is embedded as a portfolio-spoke inside 콘텐츠 구조, not a single central mode.
경쟁 콘텐츠 competition is distributed across Experiences while platform routes discovery and session/safety conditions.
협동 콘텐츠 cooperation enters 콘텐츠 구조 through co-play, Trusted Friends, party/private servers and safety-gated communication.
Jumpstart, Incubator, White Glove, studio partnerships and Standout Games are lifecycle/control levers for portfolio supply.
Multi-place/Teleport/DataStore hub-spoke is a representative implementation pattern, not a universal rule.