Story-centered Hub-Spoke Core
Central hub is main story; spokes include growth farming, events, support, high difficulty, summon and shops.
Central hub is main story; spokes include growth farming, events, support, high difficulty, summon and shops.
Core loop: summon/acquire → raise servants → farm and clear story/events/high difficulty → gain rewards/attachment → resummon.
AP fuels daily/free/event farming and links 성장 콘텐츠 growth content to 성장 시스템/경제 시스템 growth economy.
Events provide limited story, event quests, currency, shop, pickup and post-event exchange lifecycle.
Support borrowing connects 협동 콘텐츠 to story/event progression without real-time social obligation.
Challenge quests, Super Recollection, Grail Front and Grand-related battles act as low-pressure 경쟁 콘텐츠 mastery checks.
Ordeal Call, Class Score and Grand qualification form the late-game progression and story-access layer.
Main Interlude and 巡霊の葉 restore selected past welfare/story assets for new and returning players.
Story/event/pickup timing aligns 경제 시스템/가차(확률형 아이템)/상점 시스템 with the core loop and major revenue peaks.