분류 선택 S1 Basic Configuration S2 Growth Contents S3 Competition Contents S4 Cooperation Contents S5 Contents Structure S6 Growth Systems S7 Economy Systems S8 Gacha Systems S9 Shop Systems S10 Event Systems
콘텐츠 선택 Operator Weapon Operational Manual 던전 Derivative Memories Derivative Trials Derivative Suffering Derivative Destruction Manifested Nightmares Tacit Brook Tacit Canal Tacit Mere Tacit Undercurrent Tacit Maelstrom Blessing of Tin Blessing of Ferrium Blessing of Cuprium Blessing of Argenta Blessing of Oros Shadow of the Tower Speck of the Tower Remorse of the Tower Echoes of the Tower Mirage of the Tower Gunsmith's Dig Gunsmith's Reserve Gunsmith's Hermitage Gunsmith's Utopia Gunsmith's Mound Forge Trials Lv.1 Forge Trials Lv.2 Forge Trials Lv.3 Forge Trials Lv.4 Forge Trials Lv.5 도전 Crisis Drills Hazardous Material Collection Site Hazardous Material Landfill Hazardous Material Management Room Hazardous Material Institute Hazardous Material Containment Vault Energy Alluvium Severe Energy Alluvium Zoetic Session I Zoetic Session II Zoetic Session III Zoetic Session IV Etchspace Salvage Aberrant of Origins Aberrant of Pressure Aberrant of Conflagration Aberrant of Connection Aberrant of Leap Aberrant of Hazefyre Trial of Swordmancy Rewarded Trial Mode Free Trial Mode Umbral Monument Those Forsaken by the Land Inorganic Construct Searing Scars Turbidity Manifest Contention of Deathly Silences Howlers of the Crag Echoes of War Season of Delirating HEAT RAGE! MEGA ARENA! The Rooted Realm Delver of the Cryptic Artful Realm of Six Cardinals Protocol Space RE-Crisis Crisis Fragment Weekly Routine Combat Drills Season of Recalling Trial Algorithmics Carly's Fairytale of Wuling Grotto Survey Cleanse and Rinse Survival Training AIC Aero-Salvaging Athletic Race Final Rating Sanity Usage Permit 파밍 Sanity Dataplate Data Overflow Double Data Overflow Dataplate Deck Derangement Focus Commission Aurylene Crystal
기능·규칙 조건 처리 결과 Trial of Swordmancy Combat 시작 전
Player가 순차 Draw 가능
최대 5 Dataplates
Trial of Swordmancy Server-day progression
시점 지정된 간격 갱신합니다.
Opponent deck refresh occurs
Trial of Swordmancy Trial Arena 활성화 후; 상시; Rewarded는 일일 제한, Free는 반복; Activate Trial Arena; 일일; Trial of Swordmancy; Rewarded Trial eligibility
대상 구성:기본 파밍·고난도 도전·Arena; 성장 콘텐츠
Trial of Swordmancy Trial Arena 활성화 후; 상시; Rewarded는 일일 제한, Free는 반복; Activate Trial Arena; 일일; Trial of Swordmancy; Rewarded Trial eligibility
Rewarded Trial Mode는 Trial Arena·Wuling 개발에 사용하는 Wuling Stock Bills를 제공한다.
Trial of Swordmancy Combat 시작 전 / 대상:Dataplate draw count / 처리:Player가 순차 Draw 가능 / 결과:최대 5 Dataplates / 수치:Maximum Dataplates:5 Dataplates
Trial of Swordmancy 기본 파밍·고난도 도전·Arena; 성장 콘텐츠 혼합 방식 보상:Rewarded Trial Mode는 Trial Arena·Wuling 개발에 사용하는 Wuling Stock Bills를 제공한다. 조건:Combat 시작 전 / 대상:Dataplate draw count / 처리:Player가 순차 Draw 가능 / 결과:최대 5 Dataplates / 수치:Maximum Dataplates:5 Dataplates
Trial of Swordmancy 기본 파밍·고난도 도전·Arena; 성장 콘텐츠 혼합 방식 보상:Rewarded Trial Mode는 Trial Arena·Wuling 개발에 사용하는 Wuling Stock Bills를 제공한다. 조건:Combat 시작 전 / 대상:Dataplate draw count / 처리:Player가 순차 Draw 가능 / 결과:최대 5 Dataplates / 수치:Maximum Dataplates:5 Dataplates
조건 처리 결과
조건 Combat 시작 전
조건 Before combat begins 적용 조건: Before combat begins
대상 Dataplate draw count
처리 Player가 순차 Draw 가능
처리 Maximum Dataplates:5 Dataplates
입력 Dataplate draw count 적용 조건: Before combat begins
처리 Player may draw sequentially 적용 조건: Before combat begins
결과 최대 5 Dataplates
결과 Up to 5 Dataplates 적용 조건: Before combat begins
Maximum Dataplates 5 Dataplates 적용 조건: Before combat begins Trial of Swordmancy의 구조와 순환 보기 →